A 3D Motion-Based Metaverse Where Movement Becomes a Monetizable Asset
Moverse is a 3D motion-driven metaverse platform that transforms your physical movements into digital assets, protected by copyright and built for monetization. As the product owner and UX/UI designer, I helped shape a futuristic user experience where motion data isn’t just tracked—it’s owned, secured, and profitable.
The platform empowers users—dancers, athletes, performers, and creators—to upload or stream their real-world movements in real time, using motion capture technology. These motions are then tokenized, stored securely, and licensed for use across virtual experiences, games, and content marketplaces.
I designed Moverse with a modular, avatar-based UX, focusing on seamless onboarding, real-time motion syncing, and copyright control dashboards. The interface educates users on motion rights, earning models, and how their data is used—all while maintaining a gamified and immersive UI aesthetic aligned with Web3 standards.